As you improve, you will need to start taking expansions and securing economic advantages. Most new players will never expand, but will rarely survive long enough to have this matter against a skilled player. One of the most difficult things in StarCraft is knowing when the expand to a new set of minerals and gas.
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Again, watch your replays to find out what you could have done differently if you lost. Remember, there are two to each egg.Īs the game progresses, figuring out a player's strategy based on scouting gets a bit easier-a Dark Shrine probably means Dark Templars, Starports with Tech Labs probably means Banshees-but you'll begin to get a feel for warning signs to popular builds. If it is already finished, count the number of hatching eggs to estimate the number of incoming Zerlings.
Starcraft 2 free to play begginers guide how to#
Did they make two Barracks immediately for quick Marines? Is their Spawning Pool already finished meaning early Zerglings? Or are they going for more advanced tech, most often exhibited by taking a gas geyser early? For example, here are some common harassment builds and how to spot them: In the very early game, you want to figure out how quickly they are getting their army production going. Now, you can see what your opponent is up to, but what do you do with that information. These aren't the only ways to scout, but they are generally the easiest and most effective. If you can get a Changeling in, do so, as many players will overlook them and you'll get constant scouting information. If you need a clear picture of what your opponent is doing, just send one of these to the enemy base. Eventually, Zerg players will be able to make Overseers, which can spawn Changelings, and speed up their Overlords. Zerg: Overlords, Overseers, and Changelings - The initial Overlord should be sent to the closest starting position, while the scouting Drone should check the other bases.Your first Observer should be sent directly to your opponents base with additional ones added to follow your army and hang out at your minerals if you fear cloaked harassment. Protoss: Observers from the Robotics Bay - Protoss players should generally get a Robotics Bay for Observers, which will also reveal cloaked units.The Scanner Sweep will also reveal cloaked units like Dark Templars, Banshees, or burrowed Zerg units and should be saved if you suspect an attack from them. This should be used sparingly as that same energy can be used for MULEs, which help your economy.
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If need be, just send your scout away and send it back in 30 seconds later. Any harassment you can do to get your opponent to pull workers off of minerals is a bonus, but don't sacrifice your own base-building for keeping your scout alive.
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You should start off with sending an early worker to your opponents base and keep it alive as long as possible. Similarly, denying your opponent scouting information can give you an advantage. What is most important, however, is to understand what your opponent is doing based upon what you see and correctly alter your play to counter what you see. To combat this, you'll need to scout your opponent as often as possible. Too often, new players are content to sit in his or her base, only to be completely caught off guard by their opponent's army. This week, we're going to focus on scouting, expanding, and the importance of multitasking. Last week, I discussed race selection, economy, replays, and some assorted tips for getting into StarCraft II's multiplayer.